eni critical hit build (lvl63)
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eni critical hit build (lvl63)
Low level eni critical hit build
It’s true eni’s do like to have fun, so take note...
- This is a fun build, I stress you don’t use this built as your main build because you will fail as an eni.
“Then why do this build at all?” – obviously ½ crit rate is awesome, it’s very fun to play.
- I do not suggest you use this build in important group fights, it’s useful when fighting in a small group (that don’t need much support), solo or in PvP (up to some point).
- This build is an addition to your main build... it’s just a matter of equipment really.
So here it is or better how I did it (there are many more options):
Equipment:
Xelor amu (+1ap, +3 CH)
White scara ring (+ agi, +3 CH)
Tribal ring (+ wis, +3 CH)
Chaff belt (neglect the strength, go for + vit, + 9 CH)
Rags (+5 dam, + 10 CH)
Dora (+ 71 intel)
Wabbit Flip Flops (intel, ... however a pair of +mp boots would be considerable too, for tactical advantage)
Clearing wand (base CH 1/30)
Hooray: with this equipment you have a CH bonus of 29, without posting the entire calculation (check wikia or imps if u care) u need + 3 agility to bring your wand to ½
This should be easily obtained with the white scare ring.
With the dora and flip flops you keep a nice amount of intel too.
Spells:
You do not boost any particular spells for this build, since it isn’t your main anyway.
You will have + damage and + CH, but 0 heals... this means low base healing spells (i.e. regen word, revit word) are useless.
Spells that will be of great use are stimu, preventing, wand skill, paralyzing, fright, and for the occasional self healing curative. For healing allies you’ll have to rely on healing word, which does just fine.
Conclusion:
+ fun fun fun ^^
+ just as an addition to your main built (whatever that be)
- ain’t no enishi tho (see youtube if you don’t know >.>) random damage, never extensively high (given you attack monster with 0% resistance)
When I get up I’ll try this built with unreal wand... since it has a much higher base damage (1-40) it would be very random at times, but would be massive damage on a crit.
I’ll keep u posted.
kind regard
Daylight
It’s true eni’s do like to have fun, so take note...
- This is a fun build, I stress you don’t use this built as your main build because you will fail as an eni.
“Then why do this build at all?” – obviously ½ crit rate is awesome, it’s very fun to play.
- I do not suggest you use this build in important group fights, it’s useful when fighting in a small group (that don’t need much support), solo or in PvP (up to some point).
- This build is an addition to your main build... it’s just a matter of equipment really.
So here it is or better how I did it (there are many more options):
Equipment:
Xelor amu (+1ap, +3 CH)
White scara ring (+ agi, +3 CH)
Tribal ring (+ wis, +3 CH)
Chaff belt (neglect the strength, go for + vit, + 9 CH)
Rags (+5 dam, + 10 CH)
Dora (+ 71 intel)
Wabbit Flip Flops (intel, ... however a pair of +mp boots would be considerable too, for tactical advantage)
Clearing wand (base CH 1/30)
Hooray: with this equipment you have a CH bonus of 29, without posting the entire calculation (check wikia or imps if u care) u need + 3 agility to bring your wand to ½
This should be easily obtained with the white scare ring.
With the dora and flip flops you keep a nice amount of intel too.
Spells:
You do not boost any particular spells for this build, since it isn’t your main anyway.
You will have + damage and + CH, but 0 heals... this means low base healing spells (i.e. regen word, revit word) are useless.
Spells that will be of great use are stimu, preventing, wand skill, paralyzing, fright, and for the occasional self healing curative. For healing allies you’ll have to rely on healing word, which does just fine.
Conclusion:
+ fun fun fun ^^
+ just as an addition to your main built (whatever that be)
- ain’t no enishi tho (see youtube if you don’t know >.>) random damage, never extensively high (given you attack monster with 0% resistance)
When I get up I’ll try this built with unreal wand... since it has a much higher base damage (1-40) it would be very random at times, but would be massive damage on a crit.
I’ll keep u posted.
kind regard
Daylight
Daylight- Number of posts : 46
Age : 41
Location : Belgium
Registration date : 2008-07-06
Damage Back-Pack (lvl 91)
this build is called "Damage back-pack" because you stand behind a meat tank and swing at an opponent.
Equipment
Feudala Belt +5crit
Feudala Geta +3crit
Feudala Wedding Ring +3crit
Red Scararing +4crit
King Jellix Crown +6crit
Rags +10crit
Unreal Wand 85% Damage Fire Maged
Feudala Amulet
Fire Bwak +80 int
With this you should hit from 15-371 normally and 123-479 on a critical hit according to the damage calculator on the Dofus Forum. Keep in mind you don't need line of sight to hit a target.
Edit: sorry I made a mistake when I put in the crit boost ><
Equipment
Feudala Belt +5crit
Feudala Geta +3crit
Feudala Wedding Ring +3crit
Red Scararing +4crit
King Jellix Crown +6crit
Rags +10crit
Unreal Wand 85% Damage Fire Maged
Feudala Amulet
Fire Bwak +80 int
With this you should hit from 15-371 normally and 123-479 on a critical hit according to the damage calculator on the Dofus Forum. Keep in mind you don't need line of sight to hit a target.
Edit: sorry I made a mistake when I put in the crit boost ><
Last edited by Ryuto on Tue Jul 22, 2008 1:44 pm; edited 4 times in total
Ryuto- Admin
- Number of posts : 133
Age : 34
Registration date : 2008-06-25
Re: eni critical hit build (lvl63)
extremly nice
Daylight- Number of posts : 46
Age : 41
Location : Belgium
Registration date : 2008-07-06
Damage Back-Pack (lvl 91)
this is a Godly build for an Eniripsa sinse you SOBs get a shield spell >.> and if you use lvl 5 wand skill (which is what I calculated it with) you do insaine damage, if you're lucky....
I'ma test annother wand sinse it hits twice and costs 2 AP per swing it may be a more stable sorce of damage.
Tho deep down inside I saw that a buff engine eni is better for team combat when it really matters sinse a +1k agility buff>2 kills before u die >.>
I'ma test annother wand sinse it hits twice and costs 2 AP per swing it may be a more stable sorce of damage.
Tho deep down inside I saw that a buff engine eni is better for team combat when it really matters sinse a +1k agility buff>2 kills before u die >.>
Ryuto- Admin
- Number of posts : 133
Age : 34
Registration date : 2008-06-25
Re: eni critical hit build (lvl63)
Ryuto wrote:Tho deep down inside I saw that a buff engine eni is better for team combat when it really matters sinse a +1k agility buff>2 kills before u die >.>
prepare to have them both. ^^
Daylight- Number of posts : 46
Age : 41
Location : Belgium
Registration date : 2008-07-06
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